Lvl 95: Gunter in the Twilight Grove is offering a new quest called Split Dominion.
Previously mentioned Gladiator changes are now live, with all 3 permanent Gladiators now set to respawn on Monday the 22nd of September. As a reminder, we will not revert gladiator attacks if players attack the wrong gladiator by mistake, please choose which gladiator to attack wisely.
In addition to this update, we have now added the following potion vendor quests for Gladiator Marks:
- Gladiator Exchange (Alsayic Potion).
- Gladiator Exchange (Halloween Potions).
- Gladiator Exchange (Wonderland Potions).
- Vork Exchange (Concoction).
- Vork Exchange (Zombie Potions).
- Triworld Exchange (Concoction).
- Triworld Exchange (Zombie Potions).
- Triworld Exchange (Alsayic Potion).
- Triworld Exchange (Halloween Potions).
- Triworld Exchange (Wonderland Potions).
We have now finalized our plans to change the gladiator system where all 3 permanent gladiators will spawn at the same time and players are limited to attacking 1 gladiator per spawn cycle. After Zerx has retreated on Thursday, we will adjust all 3 gladiators to spawn on Monday the 22nd of September and every 2nd Monday thereafter.
PLEASE NOTE: We will not revert gladiator attacks if players attack the wrong gladiator by mistake, please choose which gladiator to attack wisely.
In addition to this change, we have increased the amount of Marks obtained from gladiator specialty chests. Instead of 1 Mark being the common reward, players will now receive between 10 and 6 Marks depending on their rank. All existing specialty chests will be manually activated before being updated on the 22nd of September.
We appreciate player feedback provided for this change and once this change has been prepared we will begin discussions about commonly requested changes for PvP brawls.
Lvl 95: Gunter in the Twilight Grove is offering a new quest called Woven Onslaught.
We have made a change that now shows an error instead of killing sessions when attempting to access a character not on that RGA.
RaideR News
[f] PvE - too many to list
[f] Spotting - too many to list
[f] Raiding - too many to list
[f] ERROR - displaying errors
[f] SOCKET - cleaned up \r \t
[f] Data - Fixed Areas update not overriding base update function
[f] Spotting - Fixed Spotting not finding server gods
[f] Raiding - Fixed Gods raid result data, for spotting also
[f] Raiding - Fixed joininig raidid needle
[f] PvE - Quest - failing talk to mob
[f] Raiding - fixed Formed tab not raiding formed Server Boss raids
[f] Raiding - fixed Forming and joining captha
[f] Spotting - fixed raiding dead gods in room loop
[f] Spotting - fixed checking god if dead on server and room
[f] Data - remove illegal [] characters from Gods arrays so it doesn't crash
[^] UI/X - small UI and UX improvements
[f] PvE - fixed crash on attackroom mob list changed
[+] Lists - middle click checks/unchecks all - USE WITH CARE, possibly lenghty operation
[^] PvE Restart - redid the restart logic for PvE, hopefuly it will behave as it should, including restarting on low rage
[f] PvE - fixed Groups NOT saving checked Mobs
[f] PvE - random error on attacking mobs with list changed
[f] Settings - failed to save dialog looped forever in specific conditions
[f] Login - crashing if the login failed
[f] CharacterInfo - item hover - fixed missing background and updated look
[+] PvE - /!\ added maximum Recharge the Fury potion casting - !not tested!
[+] PvE - /!\ added posibility of buy, raid as step condition - !not tested!
[f] PvE - /!\ casting Recharge the Fury double check and using new Activation logic - !not tested!
[^] Inventory - Activation logic changed
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