Redefined News

Major back-end site update

There are way too many changes and updates to note, and far too many to properly test, so please, be sure to check it out and let me know what you think or if you find any issues @Discord or send a support ticket @Support.

2024-08-24 07:29:03

OW Data welcomes Sets

OW Data menu group has a new addition: Sets listing some of the sets available in OW right now.

Be sure to check it out and let me know what you think or if you find any issues @Discord or send a support ticket @Support.

2021-11-04 07:03:51

Outwar ManageR AiO updated

Outwar ManageR AiO has been updated to keep up with @Outwar changes and most important features are now functional.

If you find a bug or a feature is malfunctioning let me know @Discord or send a support ticket @Support.

2021-06-10 10:20:21

Quests validation pass completed

All current Quests had a validation pass to test if they can be completed with the info available both inside the Quest and other resources such as Mobs, Recipes, Raids and others.

The Quests' Prerequisites have also been updated based and comments have been added for extra info and for validation failure reasons.

Quests Validation is automagically ran frequently to ensure up-to-date info and data sanity.

2021-05-06 18:39:07

Outwar News

3/13/25 - General Updates

- Echo Troves have been added to the Triworld Simulation.
- The Boon of Nature is now transferable.
- Yorrons Fragment has been reduced to 200 points (was 600).
- All older characters with a base value of less than 100 RPT have been updated to 100 RPT.


3/7/25 - Trial of Power Alert

The next installment of the Trial of Power is imminent. Arkron and his minions will arrive at the Rallis docks on the 21st of March at 7am OW Time.

- Starting from this event, Trial Insignia and Summoning Shard EXP quests will not be available until after the event has ended.
- The Trial Overseer and the Trial of Power quest have been removed.
- EXP rewards from the Collecting Insignias quest are now double relative to the Collecting Shards quest.
- Trial of Power mobs now deal damage from all elements (now identical to WoZ mob damage).
- Echo Troves can now be chosen as contest rewards and new contest augments have been added.


3/3/25 - Faction Brawl

A new PvP Tournament has been released. Every fortnight level 95 players can enter and participate in the Faction Brawl for 25 points (players may only enter one brawl each fortnight). Starting every second Monday at 8am and ending at 8pm, players can attack all other participants 10 times each at any time during the 12 hour Brawl. At the end of the Brawl the top 30 ranked players determined by win count (own attacks only) will be awarded ranked chests containing Resilient Arena Coins. These coins can be exchanged with the Resilient Mentor in the Gladiator Arena for the Augment of the Resilient Warrior or the Resilient Medal, which is used for the Epic Chest questline. While the augment is a one time completion which is playerbound and non-transferable, the medal is tradeable and the quest to obtain it is repeatable. The top 10 players from each faction also receive ranked spoils with a chance to receive a Resilient Arena Coin, Triworld Codex or Catalyst of Resolve. Chances of rare rewards from faction spoils decrease every rank.

PLEASE NOTE: Players can not enter both level 85 and level 95 brawls at the same time, support will not be able to revert your entry so choose which brawl you wish to enter wisely!

This update also brings the third and final stage of the Epic Chest questline. Akan, Mentor of Champions in the Gladiator Arena now offers the Call of a Champion quest, where players can exchange a Gem of Champions to craft the Warplate of the Resilient Champion.








2/28/25 - New Triworld Sanctuary Quest

Lvl 92: Trelon in the Triworld Sanctuary is offering a new quest called A Triumphant Sanctuary.


2/21/25 - Content Update

We would like to share an update on our focus for the coming months, primarily regarding expansion content and the transition to cycle 4.

Faction Brawl
Work is ongoing on the Level 95 PvP Brawl which is our current main focus. Scheduled to be released after the next level 85 brawl has concluded, this update will bring a new and final upgrade to the epic Warplate, as well as other rewards including an augment, codexes and catalysts. This brawl will function similar to the level 85 brawl, with the addition of faction ranked chests similar to the recent Gladiator of Loyalty.

PLEASE NOTE: Players can not enter both level 85 and level 95 brawls at the same time, therefore we recommend that players wishing to enter the level 95 brawl do not enter the level 85 brawl after March 3rd as we prepare the new brawl launch. Support will not be able to revert your entry so choose which brawl you wish to enter wisely!

Final Animation Raid
Aside from the final standard experience quest due to be released at the end of the month and the Faction Brawl also due in the coming weeks, the next scheduled expansion content will be the final Prime God raid which will be released between cycles. This 10man raid will bring new catalysts, codexes, an empowered version of Deathwalker gear and more.

Cycle 4
As we complete the final event of cycle 3 with the upcoming Trial of Power, we will begin the transition to cycle 4 in the lead up to the War of Zhul in July. This includes performing rarity changes to some gear, releasing new best in slot gear challenges and reducing prices of some older content. Event changes for cycle 4 will be posted at a later date once data from the Trial of Power has been collected.

Prime God System
Once the cycle 4 transition is complete, we will shift our focus back to the Prime God system, more specifically to gods that remain on the captcha system. When the time comes we plan to hold an open discussion about these raids similar to the lead up to the Prime God system. Our current intention is to eventually remove all remaining gods from the captcha system, however the details of this are still to be worked out as for most gods this will likely mean a complete content change instead of converting them to Prime Gods. We are satisfied with the Prime God system and how it has worked out for their intended range of higher end gods, however it was never intended to be used for lower end gods as it brings a much higher imbalance for multi characters. Our end goal with changing the remaining captcha gods is to make everything currently available from them still available through other means, without causing mass abusable content.

RaideR News

Change List

RaideR v4.3.7.20 26-11-2024 19:33

v4.3.7.20 ⇒ 26-11-2024 19:33
[f] PvE - too many to list
[f] Spotting - too many to list
[f] Raiding - too many to list
[f] ERROR - displaying errors
[f] SOCKET - cleaned up \r \t

v4.3.7.18 ⇒ 04-09-2024 07:56
[f] Data - Fixed Areas update not overriding base update function
[f] Spotting - Fixed Spotting not finding server gods
[f] Raiding - Fixed Gods raid result data, for spotting also

v4.3.7.17 ⇒ 20-10-2023 15:35
[f] Raiding - Fixed joininig raidid needle

v4.3.7.16 ⇒ 18-08-2023 06:21
[f] PvE - Quest - failing talk to mob

v4.3.7.15 ⇒ 11-07-2022 14:51
[f] Raiding - fixed Formed tab not raiding formed Server Boss raids
[f] Raiding - fixed Forming and joining captha
[f] Spotting - fixed raiding dead gods in room loop
[f] Spotting - fixed checking god if dead on server and room
[f] Data - remove illegal [] characters from Gods arrays so it doesn't crash
[^] UI/X - small UI and UX improvements

v4.3.7.14 ⇒ 14-06-2022 15:52
[f] PvE - fixed crash on attackroom mob list changed

v4.3.7.13 ⇒ 11-06-2022 16:01
[+] Lists - middle click checks/unchecks all - USE WITH CARE, possibly lenghty operation
[^] PvE Restart - redid the restart logic for PvE, hopefuly it will behave as it should, including restarting on low rage
[f] PvE - fixed Groups NOT saving checked Mobs
[f] PvE - random error on attacking mobs with list changed
[f] Settings - failed to save dialog looped forever in specific conditions
[f] Login - crashing if the login failed
[f] CharacterInfo - item hover - fixed missing background and updated look

v4.3.7.12 ⇒ 15-02-2022 08:12
[+] PvE - /!\ added maximum Recharge the Fury potion casting - !not tested!
[+] PvE - /!\ added posibility of buy, raid as step condition - !not tested!
[f] PvE - /!\ casting Recharge the Fury double check and using new Activation logic - !not tested!
[^] Inventory - Activation logic changed